

At the end of the movie, the Nothing has destroyed everything-except for a single surviving grain of sand, and Bastion must rebuild all of Fantasia from that grain of sand. Rising up out of the swirling but utterly still darkness, the loop is the stony path that always brings you home, yet the loop is something you’re rebuilding from nothing. If you’re having to retreat, you fit in a couple runs. If you’re having an incredible run, it’ll take up the entirety of your lunch hour. The loop changes shape between runs, but it always does two things: One, it begins and ends at your camp, and two, it takes about three in-game days to run the loop.
LOOP HERO DECK BUILDING OFFLINE
Then, offline and in casual conversation, while the developers came up with a dozen fantastical names for the protagonist, they somehow kept referring to him as their little “loop hero.” Until one day somebody made the command decision to stick with it.

Because while it was being workshopped, when the whiteboard was out and everybody was throwing names at the wall to see what stuck, it was probably given names like: Ring of Remembrance: Road of Resistance, or The Round Shape Respawning in the Dark, or Dang It Somebody Already Took Path of Exile But That Would’ve Worked. It’s even made me appreciate its terrible name. But Loop Hero has done all of those things. I wasn’t supposed to fall in love with tile placement. It wasn’t supposed to make me a believer in deck building. Loop Hero wasn’t supposed to introduce me ( really introduce me) to roguelikes.
